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by SoSoRoCoCo
2005 days ago
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I wrote a raytracer in 1996, and then a year later used Intel's VTune to speed it up. Just removing unused "return" statements gave me 3x speed increase. Apparently Borland C/C++ wasn't very smart back then. A fun project I did after that was writing a AI frame language to do goal-stack problem solving, specifically with path finding. I connected it to the ray tracer and made movies of spheres having wars. (I used an unlicensed DivX encoder to stitch together thousands of GIFs.) |
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