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by cmrdsprklpny
2006 days ago
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I'm a hobbyist and I've been looking into these kinds of projects for a while. From my (limited) experience, the easiest way to go for a lot of cases is just to use a cross-platform game engine's UI capabilities, but there's some other interesting not-well-known stuff like HaxeUI and LambdaNative. |
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Have you seen any examples, either production apps or tutorials doing so? Ironically, I've considered building a heavily menu-driven game in Flutter rather than using Unity, and seen an example of such:
https://www.reddit.com/r/FlutterDev/comments/iit6cf/i_made_a...