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by hertzrat
2013 days ago
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People online talk about lumberyard being frustrating to use and in-progress on several fronts. The docs are better than unreals at first glance but the community isn’t massive so I’m not sure how easy it would be to debug any issues that came up. It’s forked from cryengine iirc, so it probably is amazing with outdoor vegetation-heavy scenes. I hope to try it out one day, but unreal has been very nice to use so far |
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