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by cbozeman 2015 days ago
OH no... I've had plenty of issues.

A lot of weird graphical glitches. A game-ending bug that locks you into the Maelstrom base and prevents you from leaving (had to restart from an older save game to get around that one). Non-aggressive NPCs can't always be hit by melee weapons, meaning I have to let the gang members go aggro on me before I introduce them to Mrs. Sockety Wench.

As far as completeness, I actually take a little of an opposite position. There's a lot of really neat side quests, and if you read the shards, there's a ton of interconnectedness. I was hired to kill a corporate executive, then later in just a simple assault quest, I got a datashard indicating she put a hit out on someone.

And there's tons of intersections like this. The Delamain side quest is genuinely one of the best in the game.

Yes, NPC and vehicle AI needs a serious overhaul. Yes, the game probably needed another 12-18 months of development, but its still a decent game even with all these faults.