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by friendlybus 2011 days ago
It has a Wanted system like GTA. The comparison is accurate.

Most character skills are damage addons. If you don't pick assault rifle, your going to have a pretty slow time. Crafting is pointless, augments are just another skill tree.

'The way it's meant to be played' was the same apologetics we got with No Man's Sky on launch. Like three people wanted to play NMS as an empty grind-a-thon in a chill atmosphere that goes nowhere.

Cyberpunk failed to finish development. We all know it, why the rub?