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by banjomet 2010 days ago
Can we talk about the AI? Why is the AI so bad? From driving, to police not being able to chase you in cars, to spawning randomly.

Does the game use Lua or a scripting language for the AI? If not, I think that would easily explain the problems, as it seems like so much behavior of the NPCs was never iterated on.

2 comments

This is my main complaint. What's the point of having an open world if there's no mechanics. I can shoot a cop in the face and walk half a block a way and they'll just give up.
Yeah but in fairness, if you just stare at the cops too long in this game, they'll shoot you.

So I don't mind breaking out the monowire and fucking up every single one of them - even MaxTac - until they give up. Which is also funny... lop the heads off about 8 patrol officers and 4 MaxTac enforcers, and the cops get the message.

IMO it's just placeholder stuff from earlier in development that management didn't think was worth finishing.

Driver AI? Let's just assign them a route to follow to see how it looks, we'll worry about real AI later.

Police AI? Just give them gang member AI (shot on site, aggressive when looking at them) until we can do a better pass.

Wanted System? Just spawn in mobs to something happens when the player gets a wanted star. We'll sort the real system when Driver AI and Police AI is finished.

Etc. Etc.