Hacker News new | ask | show | jobs
by jhanschoo 2009 days ago
I wonder why this happened to Cyberpunk 2077 when it did not happen to No Man's Sky. It could just be inconsistent enforcement or greater negative response, but it was also a timed exclusive with publishing assistance from Sony.
2 comments

There's a difference between a game underdelivering content and a game continuously crashing.
No Man's Sky was disapointing but playable on PlayStation.
Worth noting, Hello Games have plugged away ever since with massive releases that have brought the game up to (and arguably beyond) what it should have been at launch based on promises.

It's one of the best examples of redemption of image I've seen in a game - also I'm a huge fan of VR No Mans Sky, it's one of the few AAA titles around.

Yeah, I do hope CDPR pulls off something similar. For many reasons I doubt it (even though they managed to turn a buggy Witcher 3 into one of my favorite games ever), but I do hope so.

I'd easily pay 30-40 bucks for this game if they fixed the performance issues and bugs, made the open world even slightly better, fixed the non-existent AI, and tweaked a bunch of the gameplay.

If they also managed to make driving fun and the choices more meaningful, I could imagine paying full price even. From what I've heard the story is okay, but that it has too much 'illusion of choice'.