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by scpedicini 2014 days ago
No, the resolution and refresh rates were increased but the field of vision was actually REDUCED from the already narrow oculus quest which had a fov of about 90 degrees. Think about that for a minute, the normal fov for a human is about 200 degrees.

It's like looking out of a damn periscope on a submarine, which is the first VR experience I would develop for the oculus quest.