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by Voltage
2012 days ago
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Very cool indeed. Seems like a good platform to apply the demoscene trick of "adaptive subsampling" to greatly improve performance at the cost of a little image quality. It takes advantage of the fact that pixels that are close together in screenspace are likely to be similar enough to interpolate from it's neighbours where possible. It focuses the computation time on areas where neighbouring pixels are very different, such as object boundaries, shadow boundaries and large lighting differences. https://web.archive.org/web/20101123123238/http://exceed.hu/... |
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