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by Merman_Mike 2013 days ago
FTA:

> We have an internal QA department and we’re working with external companies as well. One thing that perhaps didn’t help us is COVID: internal testers are able to test the game working from home because we provide them with our own connected machines and so on, but external testers working for external companies were not able to test the game from homes –they have test centers and if they’re not there, they’re not able to work. So, we have seen a decrease in the number of testers, but I wouldn’t point to it as a major source of problems.

1 comments

With how badly this game turned out, I can only guess that lack of testers and bug reports was last on the priority list of problems.