|
|
|
|
|
by psychomugs
2017 days ago
|
|
As a counterdote, I both played video games and played music (band, church groups, self-studying) for significant amounts of time in my youth. I still play music today and my only regret is not spending more time on it earlier, whereas I regret spending so much time on video games. The collaboration and shareability of music is unparalleled; I can connect with people and actually create something that is an expression of myself and my collaborators, and even people who've never picked up an instrument can appreciate pleasant-sounding music. With video games, you really need to know the mechanics of a specific game to appreciate someone else's performance, and very rarely do the results of a video game manifest itself in the real world apart from the consequential skills you may pick up. The problem of quitting music once it's no longer compulsory is endemic and I think more rooted with pedagogy than music itself as a medium. I staved it off because I was largely self-taught for theory and the instruments I currently play (piano, guitar), whereas people who were forced into lessons or only did it to fill an elective slot in school quit once they were able to. I've gone months-long stints without dedicated practice, but to me it's closer to an unforgettable skill than riding a bike is (because I don't know how to ride a bike). |
|
Music has been around since the dawn of mankind. Video games has been around 20-30 years?
I will not be surprised when 100 years from now, video games will be the acceptable hobby while playing instruments would be seem as quaint when one can just tweak some params in some AI models to generate good music.