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by FpUser 2017 days ago
Nah. I remember those days. Programs that could read/write/discover more tracks than the standard amount were widely available.
2 comments

Well, it was 30 plus years ago, but what I remember is that at first it was just the games that were doing it, and then people figured it out and made those other programs, making the copy protection useless.
There was a similar situation with CDs where you could overprovision data that existed past the technical limit of useable range. I think that's was utilized in NINs Year Zero ARG experiment.
There were also hidden tracks before track 1 iirc. The X Files soundtrack had one