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Development for Apple devices is wide in volume but narrow in scope. You pretty much don't develop anything else on Mac OS. No web, no embedded, no Linux, no Windows, no nothing. Only Mac OS software, iPhone apps, etc. I am exaggerating slightly, but you get the idea. Or when you do, you use your Mac OS laptop as a terminal. Or at best, something to run VMs, and in both cases you don't develop with Apple OS / tools, it's just hosting or giving you non-integrated access to completely different systems. Apple things are a pretty much distinct and closed ecosystem, and one which is quite limited to (some) endpoints. |
Apple has never stopped me from installing VSCode or Atom or Sublime or Jetbrains and they've never given me any reason to think they would do so in the future, especially given Rosetta 2. I've never run a VM on my Mac.
I have no idea what point you're trying to make here, so I'm trying my hardest to argue against the best possible interpretation, and that interpretation is still so unbelievably wrong that I still feel like I must be missing the point.