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by Q_is_4_Quantum
2018 days ago
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There is a fun generalization of the game. Assume the penny has (unknown) bias p. You want to output a new flip with bias some function f(p). So f(p)=1/2 is what you described, ie how to get a fair flip. For some functions it can be even easier, e.g. f(p)=p^2 - definitely only requires two flips. How about: f(p)=p^2/(p^2+(1-p)^2) f(p)=2p(1-p) f(p)=3p(1-p) f(p)=sqrt(p) The last two are tricky, I took them from a paper "functions arising from coin flipping" by Wastlund. (The quantum generalization is even more fun, but this text box is too small to contain it.) |
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