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by dusted 2019 days ago
Spend more time than you think to think about how to deliver your games to customers. I don't mean the app-store, but how to get them interested in the game so they open their app-store and actually search for your game. Do you have a community or some other channel of communication for involving people in your game?

The 1 hardest thing about making games is making a game that's so good and fun that people will not only look at it, but also download, play and keep playing it. The other 1 hardest thing is getting people to even look at that, even if you give it away for free without ads.