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by jmiskovic 2021 days ago
More actionable, the choice of colors and their combinations is the key ingredient for cohesive and tight art direction. Pixel art, vector art, low-poly 3D - they all rely more on good colors than on shapes.

It's quite hard to pick each color from color picker wheel and ending up with something decent. Much better approach is to use pre-assembled palettes like ones on lospec.com/palette-list collection. My favorite versatile palette is edg32, but others will work better for certain moods. Working with more than 30-is colors requires experience and patience.

These guidelines can help to build something that catches attention, and assets tend to be simpler and easier to iterate on.