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by IshKebab 2023 days ago
That's a pretty error prone way of writing SVGs though. In well written code you would use a strongly typed API and that API would be exactly the same for a binary format.

Think about how you write Protobuf files for example.

1 comments

In the circumstances where I actually cared I would use a strongly typed language with nice wrappers, of course ;) The reason why I love SVGs is you can just belt them out from scripts and it's the easiest thing in the world. Same reason why I love GraphViz and Netpbm.