I’ve never tackled a game before, but as someone who has done the whole “iterate publicly” thing (link in profile), I’ve always wondered whether games are basically “startups on hard mode” for precisely this reason.
There’s so much competition and things can really unravel due to missteps early on in the piece.
I guess the flipside is the market is both huge and very willing to spend money. So swings and roundabouts.
There’s so much competition and things can really unravel due to missteps early on in the piece.
I guess the flipside is the market is both huge and very willing to spend money. So swings and roundabouts.