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by beningrad
2022 days ago
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Don't make the mistake of dismissing game design. Spend way more time than you think is proper on non-digital paper prototypes and greybox digital prototypes. Get your half-baked games in front of people and watch where and how they struggle, get bored, have fun, lose interest, etc. All the best engineering, art, audio, marketing, and polish in the world won't make a game more fun. Stickiness comes from game design and game design comes from iteration. |
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