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by WhompingWindows 2021 days ago
Try working on the game 20 hours a week while keeping your job. If you truly love the concept and love working on it while still working full time, that'd be a good sign to potentially scale it up with your full 60-80 hours you'll be spending.
5 comments

Have you ever done this though? This is how I started and progress was impossibly slow.

At some point you’re just draining yourself of every spare hour, you’re underperforming at your day job, and you’re not really moving forward.

It’s ok to do for a month or so as a litmus test, but after that I fully support diving in full time (in full knowledge that there’s a 95% chance you’ll fail).

You can always get another job.

A lot of entrepreneurs have to bootstrap this way. I personally don't have interest in starting my own business. However, I have played music intensely for years while studying and working. It's do-able, you just have to have the passion and dedication in your off-time that overcomes tiredness. If you can't do it while fully employed with benefits, if you don't have the devotion then, how will you with even less structure and when finances start running tight?
This might be ideal, but some people would not have the energy to do that much work in a week, and since the OP has a 12-18 month runway and probably can get another software job easily and quickly should they need to, it doesn’t feel as necessary in this case. But I do agree in general, and it would be wonderful to never dip into savings at all.
I'd agree with this, as someone that is doing this (though have no intention to leave my job). WFH has made it easier than ever to find the time, which admittedly isn't easy, but turning it into a grand life decision does make for a convenient excuse to put off just sitting down and starting it
this is the best advice here
this