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by dinkblam 2021 days ago
just don't.

i wasted 18 months on creating a game. it was an awful time with millions of boring-but-necessary tasks and sales on mac+linux+windows were basically zero.

if i had a time-machine, this would be the one decision i'd reverse.

3 comments

Is your game for sale or available? I'm releasing my first game now and am curious to see examples of negative results -- since all I ever see are positive results.
Don’t you appreciate the knowledge and experience you have now though? I’d never consider that a waste.
Just because this was your experience doesn't mean it'll be his.