Guessing here but so they can be turned into a polygon model for easier display, yes you can directly volume render the data but say a 1024 x 1024 x 1024 cube even at a byte per voxel would be a large amount of memory, most of which will be empty
I'm guessing OpenCL is being used to accelerate Marching cubes or some other similar algorithm
I'm guessing OpenCL is being used to accelerate Marching cubes or some other similar algorithm
http://en.wikipedia.org/wiki/Marching_cubes
This post by Smash of Fairlight http://directtovideo.wordpress.com/2011/05/03/numb-res/ talks about some of the reason why you want to do this but in a very different context