| Dungeons and Dragons advocates for: * Innate race-specific characteristics [1] steeped in centuries of colonialism * An antiquated notion of intelligence (INT) that neglects other types of intelligence (emotional, linguistic, spatial, etc.) * A strong focus on collecting currency (gold, silver, platinum) and hoarding items that exacerbate wealth inequality * The illusion of a meritocracy where higher level characters have "earned" their rank and enjoy the benefits of easier gameplay * A problematic reference to Adolf Hitler's charisma [2] that was claimed to be misquoted but was still stricken from further editions of the manual The list goes on, but it should be easy to see how D&D can be a gateway to further radicalization and dehumanization. [1] https://www.polygon.com/2020/6/23/21300653/dungeons-dragons-... [2] http://www.theescapist.com/basic_gaming_faq.htm#hitler |