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by poorpoorstudent 2020 days ago
Dungeons and Dragons advocates for:

* Innate race-specific characteristics [1] steeped in centuries of colonialism

* An antiquated notion of intelligence (INT) that neglects other types of intelligence (emotional, linguistic, spatial, etc.)

* A strong focus on collecting currency (gold, silver, platinum) and hoarding items that exacerbate wealth inequality

* The illusion of a meritocracy where higher level characters have "earned" their rank and enjoy the benefits of easier gameplay

* A problematic reference to Adolf Hitler's charisma [2] that was claimed to be misquoted but was still stricken from further editions of the manual

The list goes on, but it should be easy to see how D&D can be a gateway to further radicalization and dehumanization.

[1] https://www.polygon.com/2020/6/23/21300653/dungeons-dragons-...

[2] http://www.theescapist.com/basic_gaming_faq.htm#hitler

1 comments

D&D has its problems, yes. But it is nothing like Youtube in how strongly it drives radicalisation.