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by rrobukef 2021 days ago
But only if you move multiple cells in one turn. If movement is restricted to one cell each turn, your field distorts.

The same happens when you split your movements: For example: player A moves 6 each turn; player B moves 2 thrice in a turn. Conclusion: A outruns player B at speed (4,4)/turn vs (3,3)/turn. (For A d(4,4)=6; B has d(1,1)=1.5)

1 comments

Yes, hex grids are better when the number of cells moved per turn is very small.

Handling multiple moves in a single turn is easy either by doubling the movement points you get (then N/S/E/W is 2 points, diagonal is 3), or informally by treating every other diagonal move as costing 2 points.