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by Qerub
2025 days ago
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> […] but for the past several years they default to a scaled display mode. For anyone not familiar, the frame buffer is a higher resolution, and scaled down for the display, trading sharpness for screen space. My understanding of how scaled resolutions in macOS work is that graphics are always rendered at the display's native resolution. The scaling factor only decides the sizing of the rendered elements. Can you point to some documentation that supports your view? I'd like to learn if I'm wrong and understand all the details. |
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It used to be this non-native scaling was only an option and by default the MacBooks ran at the exact native panel resolution. But at some point that changed so the default is one “notch” on the “more space” slider. I presume most people preferred it that way as you don’t get a lot of text on the screen at the native “Retina” resolution. But the sharpness is worse than when running unscaled.