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by lobsang 2031 days ago
I think some of the comments so far here and in the artice might be missing the point - not helped by the use of word UX or the common interpreation as meaning UI.

I think the author is advocating that you start with understanding the expectations of the product, what should the user be able to do, what do they need to do, what does the market expect. From that you then work out what tradeoffs need to be made in different areas and how to make them.

In that sense I completely agree - starting with anything else is just going to impose restrictions and limitations that are likely to go against what you want to acheive.

2 comments

This. A lot of people seem to be missing the forest for the trees. General point I took away was if you're starting on a new project and you're thinking about which tools (language, framework, db, etc) to use before you've taken time to understand the problem and articulate a solution (UX), you're not really setting yourself up for success. That seems pretty reasonable to me.
Thank you. I agree. People are equating “UX first” with “do the user interface first”. Every interaction your user has with your system is an experience. It should be considered and DESIGNED. That doesn’t mean creating a bunch of screens in isolation. It does mean understanding what users are trying to do and what’s motivating them to do that thing.