Hacker News new | ask | show | jobs
by wffurr 2025 days ago
WebAssembly support is there, but it needs SIMD and threads to really be fast. That could happen soon, now that there’s some consensus on the standards for both.

WebGL2 support is just about ready in Safari. They are just about fully moved over to using ANGLE as the WebGL backend which includes WebGL2 support. I tested it out with my app on the Safari Technology Preview and it was flawless (as expected from using ANGLE in Chrome).