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by tgv 2020 days ago
That's unfair in this context: Apple has been using the most mainstream desktop/laptop/server CPU architecture there was (and still is using it in certain models), and their new processor is ARM, which may be the most ubiquitous architecture at the moment. They're doing nothing that requires adding new layers of abstraction for normal software engineering.
1 comments

I agree with you on the processor part, but them using Metal instead of Vulkan while deprecating OpenGL doesn't really help game engine developers who want their code to run on Android, Apple, Windows (and maybe Linux) devices.
If I remember correctly, Metal predates Vulkan, so the argument could be vice versa :)