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by cygx
2025 days ago
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Isn't this just a consequence of phrasing things in terms of the wedge product instead of its 'pullback' via the Hodge? Because personally, I think the most natural representation of a reflection is the mirror plane, not its normal vector... |
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Linear equations form a linear space, you can add them and multiply them with scalars. (creating things called line-pencils, plane-bundles etc .. classic projective geometry). Hence you call the grade-1 elements of the graded version of such a linear space 'vectors'. (just like you can make vector spaces with functions or all other sorts of objects).
So the reflection formula from GA in general, which is to reflect an arbitrary element X w.r.t. a grade-1 element a :
-aXa
is simply to be read as reflecting the object 'X' in the plane (3D) or line (2D) or sphere (3D CGA) or circle (2D CGA) 'a'.
Such a reflection should modify all other reflections, except for itself (where it should only flip orientation) :
-aaa = -a
It is easy to verify that this holds for general Euclidean planes written as homogeneous linear equations in their grade-1 element form. And from that everything else follows. (composition of reflections gives you rotations/translations (leaving points invariant in 2D), etc).
Planes being grade 1 elements in no way implies characterizing them by a normal vector.