| >It's like claiming "it's unwise to brush aside any argument that reading HN makes your skin turn green", it's entirely baseless; I don't understand why the burden of proof should rest on me. I agree, which is why I have provided several resources to engage with the philosophical (and by following references, psychological and sociological) literature on the topic of the intersection between violent video games, morality, and (more dubiously and controversially) real world behavior here[0]. The arguments go for and against, but no author to my knowledge has argued that video games and their players do not at least qualify for moral consideration. Furthermore, these arguments are sometimes agnostic regarding major meta-ethical positions. Is this the kind of base for the argument you're looking for? >For example, I personally hold the view that lotteries and similar games are unethical, but is it really fair of me to cast those who play such games as "objectively immoral"? There's some concept shuffling here which does not accurately get to the heart of morality and moral resposibility. The word 'morality' is generally used in a normative sense (consider war, vegetarianism, killing, advertising, the environment, etc. as topics we frequently speak of in the normative sense), but your usage of the concept in describing lotteries as unethical targets the descriptive sense - a code accepted by an individual or a community[1]. The normative sense, which I believe the article and GP targets, concerns a code that would be accepted and followed by all rational people given access to moral facts (and processes of deliberation). Those facts may be deducible a priori (but need not be). This is the same sense in which someone might say "you should not do X". Moral judgements may also imply moral responsibility - not only should you "not do X" as a rational person, but you are in some way responsible if you do do X. Moral responsibility pertaining to both meanings of morality is widely (but not unanimously) accepted by philosophers. Building on moral responsibility, we finally reach moral blameworthiness, which allows us to "cast those who play games" one way or the other, or reserve judgement. There are quate a few steps between [deducing that some video games, and indeed playing them, is morally significant] to [casting someone as 'objectively immoral']. Ask, however, that if there is an argument showing that torture is wrong, would we be justified in labelling a torturer with full mental and rational capacity and access to moral facts to be "objectively immoral"? If so, why wouldn't we be able to say the same if the papers I have cited make convincing arguments about video games and players of video games? [0] https://news.ycombinator.com/item?id=25187823 [1] https://plato.stanford.edu/entries/morality-definition/ |
This is a weird phrasing, to be honest: if an author decides to write on a topic, by definition they believe the topic is worthy of consideration. By the same logic, by how niche this topic is, even by moral philosophy standards, we could deduce that most authors do not believe it is worthy of consideration?
Honestly AFAIK, the position that actions happening in a fictional scenario have no moral weight is the default and widely accepted one, with hardly any credible objections.
I couldn't read the papers you linked because they are paywalled. I'd be interested in hearing a dissenting opinion if you could outline one.
> but your usage of the concept in describing lotteries as unethical targets the descriptive sense - a code accepted by an individual or a community (...)
This is a distinction without a difference. Morality in the sense that "all rational people should accept it" is basically an empty set, AFAIK most of the philosophical arguments are "moral implications", i.e. if you accept X, then you should also accept Y; but it's dubious it's possible to make any moral judgement in the sense you require.
The root cause of my opposition to lotteries, etc. is the moral belief that it's unjust to reward or punish people on the basis of events or characteristics they have no way to control. This is a moral intuition, there is no way I can rationally convince you in a non-circular way that you should absolutely accept this fact. If you don't, the discussion is kind of over.
To make a different example, why do you oppose slavery? (I'm going to assume that you do) The most likely answer is a variation on "all humans have a natural right to self-determination", but why is that? Again, it's a moral intuition without any absolute justification.
> If so, why wouldn't we be able to say the same if the papers I have cited make convincing arguments about video games and players of video games?
Because I'm not convinced they do.