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by anonymousab 2040 days ago
Presumably, server sdmins, mods or players can votekick players who they think are cheating. If a player is cheating such that they are indistinguishable from another good player, then that's kind of mission accomplished and doesn't really matter if they stay.

This general philosophy has been around in all CS games and has worked well IMO. Just gotta find an applicably well maintained server to play on first.

2 comments

That only takes care of ragehackers (e.g.: blatant aimlocks) and throws very good players under the bus. Most cheaters toggle their cheats, make sure to not do too well, allow someone else to finish the kill (to not appear in the killcam), etc. It's common enough that most cheats out there have a strong disclaimer of "don't be obvious".
Getting kicked (and sometimes even banned) from such a server just because you're playing well one day isn't much fun.
IMO it's way better than dealing with intrusive and oft buggy anticheat, and there's always a chance that you'll find yourself with the rare but inevitable false positive bans that these systems give out. Moreso when they been you simply for having software they don't like on your system (e.g. autohotkey with Blizzard, reverse engineering software with many devs...)

Joining a new server from a list with filters is fast and easy.

Just as it is to find and acclimate to a server that is at your skill level and/or becomes familiar enough with you not to kick you for a hot streak.