Hacker News new | ask | show | jobs
by ArtWomb 2042 days ago
Appreciate the open nature of the project. But this is sort of what state of the art web fps looks in 2020 ;)

https://digiplay-gaming.itch.io/brawlbots

UE4 compiled to WebGL 2. The payload itself is a massive binary. My bias is still toward optimized WebGL 2 beating SDL 2 via emscriten. But that requires a deeper drive to demonstrate. Still, it's nice to have choices. And I think what we are seeing is definitely near native, AAA quality for web games which is exciting!

4 comments

But is it fun? A lot of modern games miss the fun bit.

GTA V is the only modern game I’ve played which appears to have kept the fun bit intact.

>WebGL 2, SDL 2 via emscripten

If you target GLES3, you can have the speed benefits of both.

SharedArrayBuffer is not defined on the latest main line firefox
Doesn't work on my laptop, just a black page.