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by carls 2039 days ago
I've used Vega-Lite and d3 before and have appreciated both. Vega-Lite seems to be great for rapid prototyping and d3 for really refined, intricate and more complex plots.

I checked out the Falcon documentation on Github and currently don't have a great understanding of (a) what it would be like to "write in Falcon" and (b) what it's intended use case is and how it differs from existing libraries.

Do you mind clarifying?