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by qppo 2048 days ago
Crossfade editing is pretty important when doing cuts.

Synchronizing audio to video is also pretty important and hard to do if you're not familiar with it, and also the most common task I've been asked to help people with (example: a lip sync video).

I wouldn't touch time stretching, that's a rabbit hole.

I'd hazard against using a "layer model" for audio because that will not scale very far. But audio engines are also a rabbit hole.

For SFX editing, a sampler or VST3/AU soft synth host with midi playback would be great as a stopgap for full audio editing.

If you want something totally unique that I don't know exists: ambisonic mixing/rendering alongside 3D video editing. There are tools for both but the medium is pretty new. This is also a bit of a rabbit hole and not an enthusiast area today.

1 comments

Thanks!

> Crossfade editing is pretty important when doing cuts.

I do have a feature that automatically fades out background music when you talk (record yourself) and fades it back in afterwards. I will add more features to allow you manually set where to fade in/out. Is this what you mean?

Synchronizing audio to video - do you mean, re-recording yourself, or lip syncing to another voice?

Time stretching - right now, I only allow this for sound effects, and so far it works correctly.

> I'd hazard against using a "layer model" for audio because that will not scale very far. But audio engines are also a rabbit hole.

What would be the alternative?

> For SFX editing, a sampler or VST3/AU soft synth host with midi playback would be great as a stopgap for full audio editing.

Not sure I fully understand what you mean - is this something where you can manipulate different frequencies in the sound (a.k.a, sound equalizer)?

> ambisonic mixing/rendering alongside 3D video editing

I think I might look into this at a later time. At least, I don't have proper support for it as of now :)

As a side note - I do have something rather unique in my app: custom music visualizers. The ability to have the video/text effects react to sound (and you select when/where/how this would happen). This is early beta, but I do kinda' really like it :D