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Like many arguments defending wholesale sharing, they start at the end products and look forward, instead of being even a tiny bit cognisant of the process by which those items came to be. The thinking is along the lines of, look at this car and look at this mp3, they're so different. But obviously they share important similarities, those being that both needed ingenious human thought plus plenty of physical objects for them to come into existence. True, how they are sold is another question. How they are received. How are they shared. How they function. What is their purpose? Let's swap funkwhale to carwhale - yes, I can, because one day in the future, we will be able to push a button and have an exact copy of any car just by pointing a scanner at it. Suppose you worked on that car, all your life, in the hope others could enjoy it, and love it the way you have. And if you got it right, might be compensated for your time and efforts. But no, this is not in the future because everything should be free. Everything? Or just the mp3s? Just digital? Who's going to make that music? Or that car? Or perform your heart op? Most people, sadly here, are not respectful of creativity and its worth, I feel its more important than that car. And throughout history culture has been the most important aspect of any society; its strength and survival depend on it. |
However, creative outputs are qualitatively (and legally) distinct from physical outputs and to pretend otherwise is only going to be a hindrance in properly creating a system to nurture cultural output.
Let's start with the car example. I can buy a car, modify it and resell it. I can buy a cassette, modify it and resell it. Legally I can't buy a digital download, remix it and resell it. There's already a difference here.
If I come up with an improvement to someone else's car design, am I allowed to print up one for myself on carwhale? Am I allowed to sell the new design? Am I allowed to describe my changes to someone else? Where do we draw the line? 100 years after the first car is printed from car-whale, does the estate of the person who designed the base model that the cars we are now printing hardly resembles still get royalties because the design before the design before ... the design before happened to use their car as a quickstart convenience?
With physical objects it's clear. The person who built the car gets paid once and we don't have to debate 100 years later over ship-of-theseus questions. With creative outputs its far less clear.
Just because we agree that it is a Good Thing for creators to be rewarded for their work doesn't mean that copying their work is equivalent with theft. It's its own unique thing and coming up with a framework to handle it correctly is quite challenging and to just say "digital theft is still theft" is a way to ignore those challenges rather than trying to meet those challenges.