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by blub 2055 days ago
"In the indie space, you see a lot more titles where performance is a secondary consideration"

With the added mention that the game still has to run smoothly, otherwise it's extremely annoying, no matter how great the concept.

1 comments

But for a lot of indie games smooth running is not a significant problem, because simply their scenes are not complex enough and it is not a big deal even if they are written on some programming language which is not of the highest performance ones like C# or Java (The original version of Minecraft for example is written in Java). There are many successful indie games which are even not 3D (FTL or Darkest Dungeon for example).