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by steveklabnik 2054 days ago
They made a few offhand comments on Reddit, but that's it.

They decided that having a unified tech stack for the games themselves was worth more than Rust's advantages. Basically, they decided to re-build Witchbrook on top of Wargroove's engine.

That being said, I guess I should have put an asterisk on there; they aren't using Rust in game anymore, but they are still (apparently, last we heard) using Rust for server-side components. Wargroove's servers are implemented in Rust.