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by xerok 2059 days ago
When it comes to ray tracing and fluid simulation, I wonder if I should start with old papers and implementations, because it may be easier to get, or they are so outdated that it would be a waste of time.
1 comments

for ray tracing you should start with https://pbrt.org/

I'm not familiar with fluid simulation.

graphics is a broad field. there are many sub fields.