Y
Hacker News
new
|
ask
|
show
|
jobs
by
xerok
2059 days ago
When it comes to ray tracing and fluid simulation, I wonder if I should start with old papers and implementations, because it may be easier to get, or they are so outdated that it would be a waste of time.
1 comments
billconan
2058 days ago
for ray tracing you should start with
https://pbrt.org/
I'm not familiar with fluid simulation.
graphics is a broad field. there are many sub fields.
link
I'm not familiar with fluid simulation.
graphics is a broad field. there are many sub fields.