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by protoduction
2063 days ago
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It's not enabled yet in production - but the main mechanism is by increasing the difficulty as more requests are made from an IP in a certain timeframe (it's basically rate limiting at that point). Think: every 3rd request in a minute doubles the difficulty with some cooldown period. With that the cost (and complexity) of an attack can hopefully be in the same ballpark (or higher) than ReCaptcha - without your end user having to label cars or send data to Google. But in the end a determined spammer will get through any captcha cheaply (for reference: ReCaptcha solves are sold by the thousands for $1) - we just hope we can do better than ReCAPTCHA, especially UX-wise. |
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[1] Some examples: https://rhinosecuritylabs.com/aws/bypassing-ip-based-blockin... https://oxylabs.io/products/real-time-crawler https://github.com/alex-miller-0/Tor_Crawler https://www.scrapinghub.com/crawlera/