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by GrandMasterBirt
5534 days ago
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I must disagree. Managing 2500 people is a daunting task. I've seen problems that arise out of managing 30 young people playing a game. It is an extremely difficult task and most can't tackle it in the smallest of scales. Writing this will involve mentioning what you ran, how many people, how long it was ran, turnover rate of members, conflict resolutions, etc. During the interview I would point out examples of large-scale conflicts which could have potentially threatened having lost large numbers of people and how you resolved those. Also important is time spent in that position, what you did to make the job scalable, etc. These problems are absolutely real-world problems. I must mention this: Focus on problems solved. You can say online community, but saying that it is a game with people dedicating good amounts of time to it is useful since it shows that this is not a facebook community where moding one can be a fairly simple task most can do. |
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