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by switch11 2069 days ago
Actually, agree with this article

My advice would be to

1) Do iPhone native app if it is unproven market i.e. you don't know product market fit

Do iPhone first because

a) Apple has 66% of spending in Apps and 60%+ of spending in games

b) Google will make sure to slow your success if it feels in ANY way you could be a threat down the line

We have apps that were just disappeared after hitting fast growth, while no such problems on Apple or Windows (though Windows App Store is tiny)

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2) If you're doing something with known product market fit, and have resources, then build cross platform

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3) If you're doing something with known product market fit, and have limited resources, use react

HOWEVER accept that Native App will almost always be significantly better than app built once and deployed for multi platforms

One of the first of countless 'look at my X experience and let's build a generalized advice article out of that' articles where I actually think the author lucked into a truth