| Actually, agree with this article My advice would be to 1) Do iPhone native app if it is unproven market i.e. you don't know product market fit Do iPhone first because a) Apple has 66% of spending in Apps and 60%+ of spending in games b) Google will make sure to slow your success if it feels in ANY way you could be a threat down the line We have apps that were just disappeared after hitting fast growth, while no such problems on Apple or Windows (though Windows App Store is tiny) * 2) If you're doing something with known product market fit, and have resources, then build cross platform * 3) If you're doing something with known product market fit, and have limited resources, use react HOWEVER accept that Native App will almost always be significantly better than app built once and deployed for multi platforms
One of the first of countless 'look at my X experience and let's build a generalized advice article out of that' articles where I actually think the author lucked into a truth |