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by actuator
2068 days ago
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> Selling an OS doesn't require any particular scale at all It does require scale to build an OS, have appealing devices that ship with the OS and have apps that developers write because they can make money. How the OS is monetized makes no difference. Look at Kindle as an example. Kindle has an ad subsidized model along with no ads one. Would Amazon even make the model work if they weren't big and didn't have other stuff to sell through it? Look at game consoles, the cost of device and OS is subsidized by the cut Sony and MS receive from games. Would this model even work if they had no money or games to sell? I will again circle back to Siri to make my point again. Apple is rumoured to be working on a search engine, this along with alrwsdy default Siri as a voice search engine. How do you think Apple is paying for all the cost of building and running this? Revenue they earn by selling devices. Can someone even compete to them using the same model if they don't have an OS or hardware to sell? Definitely no. If we accept these analogies then a lot of tech companies are susceptible to analogous accusations. |
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Haiku is written by volunteers (and before them BeOS challenged Microsoft due to exclusivity contracts required of OEMs).
TempleOS was written by a single person.
There are literally dozens of operating systems baked into all kinds of things that have small or volunteer dev teams. QNX, VxWorks, IOS (the Cisco one), the multitude of Unixes and BSDs, boutique/experimental ones like SkyOS or ReactOS.
Would anyone buy Playstation OS apart from a console? I don't know if there's a market for that (how is SteamOS going?). There might not be consumer demand, but a B2B offering could result in a sustained business.
Companies used to provide an OS to sell hardware. Linux mostly consolidated that market, but that doesn't mean there isn't room for more (macOS, remarkably, is still rocking 35 years later).