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by captainzidgel
2061 days ago
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I've had a lot of success telling people "just click next" for every button in the Mumble setup, but Mumble doesn't make things simple for the non-enthusiastic end user. The harder part for most users is figuring out how to connect. Mumble has a URI Protocol but that's only a temporary fix as it can't add a favorite to someone's list. IMO the only reason Mumble can't compete with Discord is that they serve different niches. Mumble doesn't offer much for users who want a permanent text suite or multiple server connections at a time, but for friends/gamers hanging in voice it works fine (and Mumble beats Discord at VOIP). (and all of Mumble's competitors like Teamspeak also fall to Discord for the same reasons). |
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Also, the access tokens option seems absurd from a UX perspective. Instead of just asking for a password with a remember box, you go to Server > Access Tokens and paste a string in and it'll attempt it the next time you're prompted for a passworded channel or server. Small things like that.
But it has the absolute lowest latency I've ever seen for VOIP, beats Discord significantly in quality, latency, and security (mTLS auth, client certs, pin your own CA for server, you control TLS on both ends). From a strictly engineering POV it's excellent. It also has some pretty amazing features for voice control, passing audio downstream/upstream into parent/child channels (eve players might get what I mean for fleet ops).
TeamSpeak tries to do too much, with chat, filesharing, and now no one really wants to host TS3 other than it being concentrated on a specific few like OVH because half of TS's server services can be misused for reflection spoofed DDoS attacks.
I'm not sure what Ventrilo is these days. They would not sell you a personal use licence at all - you had to sign up to "resell" a minimum of several thousand slots, and increase your purchase every contract period, or they would terminate all of your licences. You aren't permitted to run a community, nonprofit server for yourself, and at $1-2/slot/month a large community server would never happen for cost reasons.