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by jlokier
2070 days ago
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I don't see how the Unity/Unreal suggestion helps with open sourcing if that's a goal here. Those engines are closed source. For obtaining revenue and building a community their model works well. Just not an open source community. Unity is free for people and companies to use if their revenue is <$100k/year, so lots of people use it for personal projects and as early stage businesses. That gets them hooked and happy to use it, and builds a community of 3rd party add-ons and assets. For any business whose revenue then grows to > $100k/year, the business can easily afford the relatively low license fee of Unity; they won't mind. That fee goes up with increasing revenue of the business. |
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BTW: Sciter already works inside Unreal Engine pipeline as plugin: https://sciter.com/see-sciter-lite-unreal-engine-in-theaters...