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by airstrike 2080 days ago
Seems like it would take too long. Probably faster to write a bot to beat it, which is still technically winning
2 comments

I have written one for that years ago in Java. It generates a map according to my first "click" and solves it deterministically. If it reaches a state in which it has to guess, it regenerates the map, and tries again.

It happens so fast behind the scenes that the user isn't aware of it, and it makes sure I won't have to guess anything when I play. Purely skill, no random.

> Seems like it would take too long.

I feel like you've forgotten the purpose of a hobby.

On the contrary, I simply suggested a different one