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by Cloudef 2080 days ago
You can see all the workaround used in mesa here: https://gitlab.freedesktop.org/mesa/mesa/-/blob/master/src/u...

Propriatery drivers (especially nvidia), most likely has lots of similar game specific workarounds and optimizations (even going as far as overriding shaders in games with better ones they wrote). [1]

1: https://www.gamedev.net/forums/topic/666419-what-are-your-op...