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by vjk2005
5538 days ago
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I agree with most of your thoughts except the 'fashion company' bit. What fashion companies do is 'frivolous' design, a shirt is a shirt is a shirt. What Apple does is on a totally different level - mouse is not a scroll wheel is not a multi-touch sensor. They are all fundamentally different ways of interaction that change the things you _can_ and _cannot_ do with the device - you can't have the precision of the mouse on the iPhone but you can't do the iPhone's multi-touch gestures with the mouse. The design fashion companies do, doesn't have the same impact. Totally on-board with you on the rest of your thoughts. As an aside, for people who are interested, at MacWorld 2007, Steve summed up the whole thing in just 1 slide... http://i.imgur.com/gMIjp.jpg To a lot of people 'design' means white/gray rounded rectangles, but that's really not why Apple is where they are today. As Steve said 8 years ago - “Design is not just what it looks like and feels like. Design is how it works.” |
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Aesthetics are practical.