|
|
|
|
|
by zzedd
2084 days ago
|
|
Preparing and orchestrating a syllabus for young learners is a very complex task. One lesson I learnt as a professional educator teaching programming to children was to design experiences around situations that were relevant and interesting to them. This guide is probably well-intentioned and locally successful, but the opening example appears misguided: "... Suppose your boss wants you to work from 8am to 11am, and mop floors 8 to 11. Simple - it's one floor per hour, right?" This appears irrelevant and uninteresting to the lived experiences of most children. |
|