The author has given an iPad to a one year old, and even taught them (read: nudged them into) getting adicted into phone games. This is terrible parenting.
This article is not about parenting or restricting the use of mobile devices, it's about regulating the software industry. For example: what Apple should/shouldn't allow developers to do when creating a game.
It's very easy to loose track of the real problem, which is technology. Kids between 2 and 11, like it or not, spend an average of 5/6 hours per day in front of a screen and see an average of 25,600 ads a year.
The solution is not to remove technology from the equation, but to regulate it.
It's very easy to loose track of the real problem, which is technology. Kids between 2 and 11, like it or not, spend an average of 5/6 hours per day in front of a screen and see an average of 25,600 ads a year.
The solution is not to remove technology from the equation, but to regulate it.