Hacker News new | ask | show | jobs
by Spivak 2094 days ago
Aside from offering the ability to collect IAP in general I’m not sure what the case against Apple is here. Did they do something specific to incentivize the creation of these kinds of games?
1 comments

Not really, mostly "the market" happened. For productive applications one could argue that the lack of upgrade pricing and trials has fueled the race to the bottom but this was never really a thing with games (as one could easily have a free demo and a paid full game on the store).